A Unit Converter Android App is a mobile application designed to convert measurements or quantities from one unit to another. These apps are handy tools for users who need to convert values between different units of measurement in various categories, such as length, weight, volume, temperature, and more.
Make a Unit Converter Android App
Creating a Unit Converter Android app involves several steps. Below is a simplified guide on how you can build a basic unit converter app using Android Studio, which is the official integrated development environment for Android app development.
Set up your development environment
- Download and install Android Studio.
Create a new Android Studio project
- Open Android Studio.
- Click on “Start a new Android Studio project.”
- Choose an appropriate template (e.g., Empty Activity).
- Set a name for your project and choose a programming language (Java or Kotlin).
Design the user interface (UI)
- Open the
res/layout/activity_main.xml
file. - Design the UI by adding
TextView
,EditText
,Spinner
, andButton
elements. - For example, you can have two
Spinners
for selecting the source and target units, twoEditText
fields for input and output, and aButton
to perform the conversion.
res/layout/activity_main.xml
<!-- res/layout/activity_main.xml -->
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<Spinner
android:id="@+id/sourceUnitSpinner"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
android:layout_marginBottom="8dp"
android:prompt="@string/choose_source_unit" />
<EditText
android:id="@+id/sourceValueEditText"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="@string/enter_value"
android:layout_below="@id/sourceUnitSpinner"
android:layout_marginTop="8dp"
android:layout_marginBottom="8dp"
android:inputType="numberDecimal" />
<Spinner
android:id="@+id/targetUnitSpinner"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_below="@id/sourceValueEditText"
android:layout_marginTop="16dp"
android:layout_marginBottom="8dp"
android:prompt="@string/choose_target_unit" />
<Button
android:id="@+id/convertButton"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_below="@id/targetUnitSpinner"
android:layout_marginTop="16dp"
android:text="@string/convert" />
<EditText
android:id="@+id/resultEditText"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_below="@id/convertButton"
android:layout_marginTop="16dp"
android:layout_marginBottom="16dp"
android:hint="@string/result_display"
android:inputType="none"
android:focusable="false"
android:clickable="false" />
</RelativeLayout>
res/values/strings.xml
<resources>
<string name="app_name">Unit Converter</string>
<string name="choose_source_unit">Choose Source Unit</string>
<string name="choose_target_unit">Choose Target Unit</string>
<string name="enter_value">Enter a value</string>
<string name="convert">Convert</string>
<string name="result_display">Result Display</string>
<string name="invalid_input">Invalid Input</string>
<!-- Add unit options -->
<string-array name="length_units">
<item>Meter</item>
<item>Centimeter</item>
</string-array>
</resources>
Implement the conversion logic
- Open the
MainActivity.java
file. - Implement the conversion logic when the button is clicked.
- You can create a separate class for the unit conversion logic or handle it directly in the activity.
MainActivity.kt
(app/src/main/java/com.example.unitconverter/MainActivity.kt)
package com.example.unitconverter
import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import android.widget.ArrayAdapter
import android.widget.Button
import android.widget.EditText
import android.widget.Spinner
class MainActivity : AppCompatActivity() {
private lateinit var sourceUnitSpinner: Spinner
private lateinit var targetUnitSpinner: Spinner
private lateinit var sourceValueEditText: EditText
private lateinit var resultEditText: EditText
private lateinit var convertButton: Button
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
// Initialize UI elements
sourceUnitSpinner = findViewById(R.id.sourceUnitSpinner)
targetUnitSpinner = findViewById(R.id.targetUnitSpinner)
sourceValueEditText = findViewById(R.id.sourceValueEditText)
resultEditText = findViewById(R.id.resultEditText)
convertButton = findViewById(R.id.convertButton)
// Set up unit spinners
val unitCategories = arrayOf("Length") // Add more categories as needed
val adapter = ArrayAdapter(this, android.R.layout.simple_spinner_item, unitCategories)
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item)
sourceUnitSpinner.adapter = adapter
targetUnitSpinner.adapter = adapter
// Set up conversion logic
convertButton.setOnClickListener {
performConversion()
}
// code
val unitArrayAdapter = ArrayAdapter.createFromResource(
this,
R.array.length_units,
android.R.layout.simple_spinner_item
)
unitArrayAdapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item)
sourceUnitSpinner.adapter = unitArrayAdapter
targetUnitSpinner.adapter = unitArrayAdapter
}
private fun performConversion() {
// Get user input
val sourceValue = sourceValueEditText.text.toString().toDoubleOrNull()
// Check if the input is valid
if (sourceValue == null) {
resultEditText.setText(R.string.invalid_input)
return
}
// Get selected units
val sourceUnit = sourceUnitSpinner.selectedItem.toString()
val targetUnit = targetUnitSpinner.selectedItem.toString()
// Perform conversion
val convertedValue = UnitConverter.convert(sourceUnit, targetUnit, sourceValue)
// Update the UI with the result
resultEditText.setText(convertedValue.toString())
}
}
object UnitConverter {
fun convert(sourceUnit: String, targetUnit: String, value: Double): Double {
return when {
sourceUnit == "Meter" && targetUnit == "Centimeter" -> value * 100
sourceUnit == "Centimeter" && targetUnit == "Meter" -> value / 100
else -> value // Default: return the same value if no conversion is defined
}
}
}
Test your app
- Run your app on an emulator or a physical device to test its functionality.
This is a basic outline, and you may need to adapt it based on your specific requirements. Additionally, you might want to enhance the app by adding more units, error handling, a better UI, and other features. Refer to the Android Developer documentation for more detailed information and best practices in Android app development.